Virtual reality for effective, affordable and more fun learning.
Train place- and time-independent with high retention. Save (travel) costs and reduce environmental impact.
Why learn with virtual reality?
With virtual reality, you train at your own pace, at any time. Virtual reality has proven to lead to better results and is cheaper than classroom at scale.
Improved learning experience
The aspects of a Virtual Reality training course
A vr training consists of the following components related to content, driving and management.
Virtual reality training is passive or (semi)interactive. In a passive variant, you get to see content and absorb information. In the interactive variant, you answer questions or perform actions.
What do you use it for?
Tours, Tasks, Policy & Process Onboarding
What do you use it for? Safety Training Procedures or protocols Communication training
What do you use it for?
Physical tasks and processes Control of machines or equipment Interactive safety training
Content - 360 video
Filmed with a special camera that shoots 360 degrees. This provides truthful images with a high level of detail. You can add text and icons and also insert questions using special software.
360°- video can be used for
Passive or semi-interactive onboarding such as tours, policy communication or safety information.
> Realistic images with high detail
> Lower cost than 3D animation
> Simple, scalable process
> Linear experiences with limited interaction
> Working on location with actors
> Difficult to make adjustments afterwards
Content - 3D animation
These are images created by computer. We use existing content for this or recreate it based on existing material. This content is suitable for 360 degree videos and interactive applications.
3D animation can be used for
Passive, semi-interactive and more interactive training such as instruction, machine control or interactive safety training.
> Interactivity is possible
> Easily develop new scenarios
> Complex scenarios can be recreated
> More labor intensive and complex
> A less realistic representation
Examples of VR Training
A selection of virtual reality training programs for our clients
USAR - Earthquake VR training
The USAR (Urban Search and Rescue) team go to disaster areas to help after earthquakes. We created 5 scenarios with varying variables to train on communication, procedure and safety.
The team can now safely train anywhere and are more confident and prepared.
Educam - EV VR Training
Educam provides training and education for the automotive industry. In the simulation you learn to replace an electric battery. You go through the whole process from preparation to quality control.
Employees learn complex procedures safely and quickly in a fast growing industry.
Safeway - Offshore-VR-Training
Safeway works within the offshore and transports people and goods using so-called walkways. We developed a VR simulator to train for many (emergency) situations at virtually any location.
A cost saving of tens of thousands of euros per year with a safe and mobile VR simulation.
Police Academy - VR Training
The Police Academy ensures the strengthening and renewal of police professionalism. A VR application in which officers practice alone or with 9 others simultaneously how to secure traces at a crime scene.
This allows officers to train in a safe realistic manner anywhere and anytime.
This is important for the control and management of the VR training; you do this with special software. We offer various ready-made solutions for this or develop a customized application.
Standalone VR goggles
Stand-alone VR glasses work without a computer and are particularly suitable for 360 videos and less complex applications. You can’t walk around, but you can perform interactions by clicking/seeing.
PC VR glasses
These are glasses like the HTC Vive that are suitable for more complex training processes like controlling machines. You connect them to your computer to get additional computing power for rendering complex environments or using real-time data.
Accessories & Hygiene
We supply various accessories for the safe and hygienic use of the VR glasses and hardware. Our specially selected glasses are easy to clean, for example with UV accessories or alcohol wipes.
Frequently asked questions about vr training
The cost depends on factors such as design, technology, interactivity and, of course, the duration and complexity of the VR training.
The cost of VR training with 360-degree videos is generally lower. Prices start at around 5 thousand euros and can go up to 15 thousand euro coins.
The cost of interactive VR training with 3D starts at about 15 thousand euros and can go up to 50 thousand euros.
The process begins with an inventory of the organization and a collaborative determination of the opportunities for VR training. Then the learning objectives and process are formulated.
Based on a project plan and design document, development begins. Two deliverables follow: the alpha and beta versions. After two rounds of feedback, a final version is created.
On average, VR training takes between 8 and 12 weeks to develop. Depending on the technology and complexity, it can be a few weeks shorter or longer.
For simple training courses that do not use the Internet or other services, the recurring costs are low. The VR goggles need to be replaced after a few years, which is the main cost.
For more complex virtual reality training, for example, there are costs for hosting and updating the application. Count about 5 to 10 percent of the total app value per year.
Yes, we offer a complete solution where the hardware is an important component. You can contact us for consultation, purchase, installation and support.
A multidisciplinary team with almost 7 years of experience in the Virtual Reality industry. In Utrecht we do everything in-house, from concept to execution.
We create value between experience, technology and innovation. For multinationals, local companies and startups around the world.
Our process for VR development is clear and efficient.
From free concept to final product.
Free introduction, inspiration and insight into your wants and needs.
Output:Appointment concept meeting
Definition of the business case and input to the concept and cost estimate.
Output: Concept deck & proposal
Discuss responsibilities and planning for a successful project.
A document with art direction, user flow and other aspects to start development.
Output: Design document
We provide two versions for the feedback to meet the expectations
Output: Alpha, Beta
After approval, we deliver the final version and ensure a smooth launch.
Output: Final product